Hyper Zone is a shooter video game developed by HAL Laboratory, Inc. for the Super Nintendo Entertainment System (SNES) video game console. It was one of the first games to be released for the console and is notably one of the few "3D scrolling shooter" types available. Like many of the system's earlier releases, Hyper Zone used the SNES' mode 7 capability. Hyper Zone's gameplay is a cross between a racing and shooter game. The object of the game is to navigate each level while shooting enemies and earning points until finally an encounter with a boss enemy ends each level. After enough points are acquired, the player earns an extend and their ship is upgraded at the beginning of the next stage. The player's ship can receive up to six upgrades. As a racing game, the resemblance is visual. The mode 7 tracks are similar to the well-known progenitor of mode 7 racing, F-Zero. As a scrolling shooter, it is also similar to Star Fox in that the player's ship is constantly pushed forward through each level. While it is possible to slow down, doing so gradually causes damage to the player's ship. Hyper Zone contains eight levels totally. After the initial game is finished, it restarts from the beginning with the player continuing in their final ship and keeping score; the game loops infinitely.